Warlock Joe's Dark Vegas Vacation: 5e Vegas Adventure

Warlock Joe’s Dark Vegas Vacation

Stats

  • Players 4 – 6
  • Level 7
  • Runs 3 – 6 hours
  • System 5e
  • Features: Mummy Lord, Shadow, Specter, Zombie, Ogre Zombie, Undead Tiger, Ghoul, Ghast, Warhorse Skeleton, Ghost, Skeleton, Wight
  • Rewards: Mace of Disruption, Rod of Rulership, Viscious Flail, Sun Blade, Necklace of Fireball

Related Material

Warlock Joe’s Dark Vegas Vacation Shard VTTWarlock Joe’s Tower of PowerWarlock Joe’s Dungeon For BabiesContinue readingWarlock Joe’s Dark Vegas Vacation

Wake Up Sheeple! Cover Image. Awakened 5e Adventure

Wake Up Sheeple!

Wake Up Sheeple is an awakened 5e adventure module written for the Duality 5 Jam by Austin Holm with artwork from Gabriel Hernandez. It is designed for four adventurers of level 6 and can be played in 3 to 4 hours. It focuses on clever faction play and role-play scenarios but has support for plenty of combat action. It is a comedy dressed in adventurers’ clothing, as the saying goes. This module is presented in pamphlet style, in wide format, and interactive with links to all needed resources. A dungeon master should be able to prepare to run this  awakened 5e adventure with as little as 30 minutes of preparation. … Continue readingWake Up Sheeple!

The Trouble wth Dreams: 5e Dream Adventure cover image

The Trouble With Dreams: 5e Dream Adventure

The Trouble with Dreams Data sheet:

Continue readingThe Trouble With Dreams: 5e Dream Adventure

Tempest Love

Stats

  • Players 4-6
  • Level 6
  • Runs 3-4 hours
  • System 5e
  • Features
    • Goblin
    • Ettin
    • Berserker
    • Orc
    • Invisible Stalker
    • Stone Giant
    • Djinni
    • Air Elemental
    • Ice Mephit
    • Dust Mephit

Continue readingTempest Love