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Everyone is Wrong but Me: the Nature Skill

Posted on May 5, 2022May 5, 2022 holm.austin

The Nature skill is not what you might call a community favorite. Like all knowledge skills, it goes unused too

Continue readingEveryone is Wrong but Me: the Nature Skill

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Musical Modules and Melodious Melodrama Meets D&D

Posted on November 10, 2021November 13, 2021 Deceiver

Overture & Curtains Musicals are back and I am hyped. I don’t just mean that Broadway is re-opening, though that

Continue readingMusical Modules and Melodious Melodrama Meets D&D

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“What do we do next?” – Reusing and Remixing Content

Posted on October 27, 2021May 4, 2022 watcher-admin

If you have a bunch of tools you can repurpose, then you’re already set up to drop in some new content and keep the adventure going. … Continue reading“What do we do next?” – Reusing and Remixing Content

Masque of the Worms by Arcane Library
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GMJ reviews: Masque of the Worms

Posted on October 14, 2021October 25, 2021 watcher-admin

Running a D&D game is hard. You have a lot to manage both before and during the session, and it

Continue readingGMJ reviews: Masque of the Worms

Non-combat resolutions
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How to Win a Fight without Fighting, Non-combat resolutions

Posted on October 13, 2021October 12, 2021 watcher-admin

Here’s a quick TLDR version for anyone in a rush! There is always a way for a Dungeon Master to

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A feminine DND 5e character as the cover of the article five design principals.
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Modular, Imaginative, Massive, Easy, and Reusable: My Five Design Principles

Posted on June 21, 2021October 2, 2021 holm.austin

Thank you very much to everyone who read Doom Desert in the Decanter of Delirium! I hope you enjoy playing

Continue readingModular, Imaginative, Massive, Easy, and Reusable: My Five Design Principles

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