One-Shot Tips from the Blood Prairie
I recently wrote up a Blood Prairie One-Shot and ran it for three different groups. Here’s the post-mortem, plus a
I recently wrote up a Blood Prairie One-Shot and ran it for three different groups. Here’s the post-mortem, plus a
Today we’re looking at Jasonite’s ‘Structural Criteria’ for Horror RPGs: well-written, thoroughly thought out, and (in my opinion) totally wrong.
A friend asked, so I must answer: what’s the secret recipe for a successful one-shot adventure? Of course, it’s more
When I design a TTRPG map, I try to center one easy question: what are the choices? Now there’s a
The Treefolk hide in the deep bush, sending forth tests to try the hearts of interlopers. Will you be found
Here’s twenty-five years of running games, reading theory, and trial & error distilled into twelve DM Tips. Enjoy! If you’re
Say you want a revolution. I’ve finally finished the Mistborn trilogy this week, so I’ve got overthrowing tyrants on my
We’ve been playing our Cursed Scroll #2 Campaign again, and you know what that means: Giant Scorpions! Shadow 17, Narvey,
The humble Torch is an adventurer’s first, best, and most interesting tool. Are you using it to its full potential?
Here’s to the Gamemaster, whoever you may be! What It Takes It’s a tough job, but someone’s got to do