Refuting Jasonite’s Horror RPG Rules
Today we’re looking at Jasonite’s ‘Structural Criteria’ for Horror RPGs: well-written, thoroughly thought out, and (in my opinion) totally wrong.
Today we’re looking at Jasonite’s ‘Structural Criteria’ for Horror RPGs: well-written, thoroughly thought out, and (in my opinion) totally wrong.
A friend asked, so I must answer: what’s the secret recipe for a successful one-shot adventure? Of course, it’s more
I’ve had devils on the brain, of late. There are many reasons for this. Greedy Devils: A Privatized Little Hell
When I design a TTRPG map, I try to center one easy question: what are the choices? Now there’s a
I recently swapped Fantasy book recommendations with my cousin, and it’s got me thinking about magic systems. I suggested he
Over the course of the Terminal City Tabletop Con, I probably picked up, perused, and otherwise paged through a plethora
You know what Deng Xiaoping said: “It is glorious to be rich.” So why do we seem so invested in
If you have a bunch of tools you can repurpose, then you’re already set up to drop in some new content and keep the adventure going. … Delve Deeper…“What do we do next?” – Reusing and Remixing Content
Thank you very much to everyone who read Doom Desert in the Decanter of Delirium! I hope you enjoy playing
Delve Deeper…Modular, Imaginative, Massive, Easy, and Reusable: My Five Design Principles