Creepy Combats!
Combat can be heroic and exciting, dangerous and desperate, or (my favourite) CREEPY! There’s an old adage about Musical Theatre
Combat can be heroic and exciting, dangerous and desperate, or (my favourite) CREEPY! There’s an old adage about Musical Theatre
When I design a TTRPG map, I try to center one easy question: what are the choices? Now there’s a
As promised back in January, a Sumo Wrestler Class for LotFP and other old school games: the Rikishi! Our Sumo
The Treefolk hide in the deep bush, sending forth tests to try the hearts of interlopers. Will you be found
Yar, we be coverin’ all yer RPG Pirate needs today, maties! Read on below! I love pirates! If you enjoyed
Here’s twenty-five years of running games, reading theory, and trial & error distilled into twelve DM Tips. Enjoy! If you’re
I’ve recently been toying with the idea of hexmapping Troika City. It’s not gone entirely smoothly. The Problem So the
From the dance hall to the dungeon, PC adventurers and NPC gamblers often cross paths. Here’s a quick generator for
When TTRPG heroes gather around the campfire, what do they talk about? We’ve gotten a lot of great comments on
We just finished a three-session Blood Prairie campaign and, holy shit, I am stoked for the next one. We’ve been