More Fallout Monsters for Troika!

Building on last week’s monsters, we’ve got even more baddies for our Fallout-inspired Troika hack!

Late 1970s ‘Radioactive’ Truck Trailer Placard, from wikicommons

Combine this with the d36 table from last time to make a full d66 table of monsters!

d36 Fallout Troika Monsters

41. Assualtron
42. Securitron
43. Synth
44. Cyberdog
45. Protectron
46. Gulper

51. Brotherhood Scribe
52. Mirelurk Queen
53. Nightkin
54. Nightstalker
55. Mole Rat
56. Giant Ant

61. Dog
62. Legionnaire
63. Frumentarii
64. Gecko
65. Fire Gecko
66. Mutant Hounds

41. Assualtron

All the killing power of a Sentry-Bot, but in a sleek, feminine chassis.

Skill 10
Stamina 14
Initiative 4
Armour 3
Damage as Laser Rifle +2

Special: Immune to Radiation. Damaged by EMP. Explodes on death, as Frag Grenade +1.  Mien is always aggressive, unless specially repurposed.

42. Securitron

The enforcers of New Vegas’s peace.

Skill 8
Stamina 10
Initiative 2
Armour 3
Damage as Machine Gun

Special: Immune to Radiation. Damaged by EMP.

Mien

  1. Guard
  2. Soldier
  3. Cowboy Victor
  4. Yes-Man
  5. Faceless
  6. Custom Job

43. Synth

The newer models are indistinguishable from humans. Almost.

Skill 6
Stamina 6
Initiative 2
Armour 1
Damage as Pistol

Special: Immune to Radiation. Damaged by EMP.

Mien

  1. Sentient and Free
  2. Institute Agent
  3. Railroad
  4. Sleeper Agent
  5. Malfunctioning
  6. Older Robot, Obvious Synth

44. Cyberdog

Man’s NEW Best Friend.

Skill 6
Stamina 8
Initiative 3
Armour 2
Damage as Small Beast

Special: Immune to Radiation. Damaged by EMP.

Mien

  1. Military Model
  2. Junkyard Dog
  3. Legion Mutt
  4. Raider Hound
  5. Enclave Programming
  6. Good Boy

45. Protectron

Slow, but tough.

Skill 7
Stamina 10
Initiative 1
Armour 2
Damage as Laser Rifle

Special: Immune to Radiation. Damaged by EMP.

Mien

  1. Security
  2. Fire Fighter
  3. EMS
  4. Police
  5. Malfunctioning
  6. FISTO

46. Gulper

Not the milder Far Harbour variant — we’re talking about the big fellas, from the TV show!

Skill 8
Stamina 18
Initiative 2
Armour 0
Damage as Modest Beast -1 + Swallow

Special: Immune to Radiation. Damaged creatures must Test Luck or be swallowed. Swallowed creatures can’t do anything during their turn except Test Luck or Strength to claw their way out or attack (GM’s discretion on what weapons can be used from inside the digestive tract). Their digestion is extremely slow; Gulper gullets are a fine place to stash plot items!

Mien

  1. Hungry
  2. Territorial
  3. Enraged
  4. Disinterested
  5. Sleepy
  6. Curious

51. Brotherhood Scribe

The enforcers of New Vegas’s peace.

Skill 7
Stamina 6
Initiative 2
Armour 0
Damage as Plasma Pistol

Mien

  1. Pious
  2. Covetous
  3. Concieted
  4. Kind
  5. Megalomaniacal
  6. Focused

52. Mirelurk Queen

The enforcers of New Vegas’s peace.

Skill 9
Stamina 14
Initiative 3
Armour 3
Damage a Gigantic Beast or Spew Poison

Special: Immune to Radiation. Damage Rolls of 6 ignore the Mirelurk Queen’s armour. When Spewing Poison, all creatures within 4m must Test Luck or take Radiation Damage as Modest Beast.

Mien

  1. Hungry
  2. Egg-laying
  3. Territorial
  4. Hiding
  5. Lying in Ambush
  6. Sleeping

53. Nightkin

Big blue Supermutants, driven mad by repeated exposure to Stealth Boys.

Skill 9
Stamina 11
Initiative 2
Armour 1
Damage as Super Sledge

Special: Immune to Radiation.

Advanced Skills: Stealth 3, Dodge 2

Mien

  1. Lucid
  2. Sun Downing
  3. Psychotic
  4. Megalomaniacal
  5. Hearing Voices
  6. Paranoid

54. Nightstalker

Rattlesnake-coyotes raised in a pool of leaked Stealth Boy juices.

Skill 6
Stamina 5
Initiative 3
Armour 1
Damage as Small Beast

Special: Once a creature is damaged by a Nightstalker, they are poisoned. Whenever their Initiative Token is drawn or every minute, they take damage as Small Beast from the venom. Antivenom ends this effect. Alternatively, the effect wears off once 8 damage has been dealt.

Mien

  1. Hungry
  2. Aggressive
  3. Stalking
  4. Ambush
  5. Hiding
  6. Wary

55. Mole Rat

Naked mole rats, expanded to unusual sizes.

Skill 4
Stamina 4
Initiative 2
Armour 0
Damage as Small Beast

Special: Mole Rats may burrow in and out of the ground during their movement.

Mien

  1. Hungry
  2. Aggresive
  3. Nesting
  4. Territorial
  5. Hiding
  6. Wary

56. Giant Ant

No longer just the stuff of sci-fi movies, Giant Ants roam the Earth!

Skill 4
Stamina 4
Initiative 2
Armour 0
Damage as Small Beast

Mien

  1. Hungry
  2. Aggresive
  3. Tunneling
  4. Death Spiral
  5. Confused
  6. Oddly Focused

61. Dog

By ancient convention, all player-owned dogs should be refered to as ‘Dogmeat’.

Skill 5
Stamina 5
Initiative 2
Armour 0
Damage as Small Beast

Mien

  1. Hungry
  2. Aggresive
  3. Loyal
  4. Rabid
  5. Good Boy
  6. Growling

62. Legionaire

Foot soldiers of Ceaser’s Legion. A step up in arms and organization from most Raiders; a step down or sideways, morally.

Skill 6
Stamina 7
Initiative 2
Armour 1 (2:6 chance of Armour 2)
Damage as Sword or Rifle,

Special: Legionaires don’t dare retreat.

Mien

  1. Slaughter
  2. Proclamations
  3. Tax-Seeking
  4. Carousing
  5. Fortifying
  6. Vandals

63. Frumentarii

Spies and saboteurs in the service of Ceaser.

Skill 7
Stamina 8
Initiative 3
Armour 1
Damage as Knife or Pistol

Advanced Skills: Stealth 2

Mien

  1. Plotting
  2. Intimidating
  3. Questioning
  4. Demonstrating
  5. Assassinating
  6. Sabotage

64. Gecko

Massive lizards haunt the Southwest.

Skill 7
Stamina 7
Initiative 2
Armour 1
Damage as Modest Beast

Special: Immune to Radiation and Poison.

Mien

  1. Hungry
  2. Aggresive
  3. Nesting
  4. Brumating
  5. Territorial
  6. Wary

65. Fire Gecko

Correction: massive fire-breathing lizards haunt the Southwest.

Skill 7
Stamina 7
Initiative 2
Armour 1
Damage as Modest Beast or Flamethrower

Special: Immune to Radiation and Poison.

Mien

  1. Hungry
  2. Aggresive
  3. Nesting
  4. Brumating
  5. Territorial
  6. Wary

66. Mutant Hounds

Like a cross between a Supermutant, a pug, and a hippopotamus.

Skill 8
Stamina 12
Initiative 2
Armour 1
Damage as Modest Beast

Special: Immune to Radiation.

Mien

  1. Hungry
  2. Aggresive
  3. Eating
  4. Dog-like
  5. Territorial
  6. Raging

And there you have it! Another eighteen monsters for your Fallout-themed Troika use! If you enjoyed this, check out the classes we made for this hack. We’ve also got a matching Star Trek set if you prefer a more optimistic spec-fic future. Or just check out this Troika adventure I wrote for Iron DM 2025. Spoiler: I ended up winning; surely, it can’t be that bad, right?

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